Good of Carnage

Set design for the theater play “God of Carnage.”A The scenography of tension.

Client Actors AnonymousLocationAmsterdam, the NetherlandsYear2019Servicesart direction, scenography

A playground of upper-class drama on the stage

The Vision: I set out to design a domestic battlefield. For Yasmina Reza’s God of Carnage, I conceived the set not just as a living room, but as a pressure cooker where bourgeois civility slowly dissolves into primal chaos.

The Narrative: My scenography centers on a deceptively “perfect” interior, clean lines, curated art, and calculated symmetry. As the play progresses, I used this rigid environment to heighten the contrast with the characters’ unraveling behavior. I manipulated lighting and spatial constraints to amplify the feeling of being trapped within one’s own social constructs. I selected every prop and furniture piece to serve as both a symbol of status and a potential weapon of dialogue.

The Result: A minimalist yet charged atmosphere that forces the audience to focus on the raw friction between the protagonists.


Visuals/Photography: Karolina Howorko

Privacy Preference Center