Good of Carnage
Set design for the theater play “God of Carnage.”A The scenography of tension.
A playground of upper-class drama on the stage
The Vision: I set out to design a domestic battlefield. For Yasmina Reza’s God of Carnage, I conceived the set not just as a living room, but as a pressure cooker where bourgeois civility slowly dissolves into primal chaos.
The Narrative: My scenography centers on a deceptively “perfect” interior, clean lines, curated art, and calculated symmetry. As the play progresses, I used this rigid environment to heighten the contrast with the characters’ unraveling behavior. I manipulated lighting and spatial constraints to amplify the feeling of being trapped within one’s own social constructs. I selected every prop and furniture piece to serve as both a symbol of status and a potential weapon of dialogue.
The Result: A minimalist yet charged atmosphere that forces the audience to focus on the raw friction between the protagonists.
Visuals/Photography: Karolina Howorko



















